About Me

Greetings! I'm Daniel, a passionate graduate with a master's degree, specializing in the dynamic world of game and level design. Currently on the lookout for my inaugural venture into the gaming industry, I bring a unique blend of creativity and technical expertise to the table.
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My passion is to create immersive gaming experiences, and I've honed this craft over the years by weaving captivating levels and innovative mechanics. Whether it's manipulating game engines or breathing life into worlds through creation kits, I thrive on the artistry of design.
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In my arsenal are several years of hands-on experience, using tools like Unreal Engine 4 & 5, Photoshop, and the Adobe Creative Suite. I don't just create; I sculpt. Each level I design is a canvas where I meticulously blend art and technology to create an unparalleled gaming journey. My skills encompass:
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Game Design
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Level Design
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Documentation Creation
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Blueprints (Visual Scripting)
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Environment Lighting and World Building
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Rapid Prototyping
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Microsoft Office Suite
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Base Understanding of 3D Modelling (3DS Max and Blender)
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What began as a mere hobby has evolved into an academic pursuit, and now, I'm poised on the cusp of transforming it into a vibrant career within the gaming realm. Ready to infuse your team with a relentless pursuit of perfection in level design, I am eager to contribute to the next wave of gaming innovation. Let's build extraordinary worlds together.